ProjectLS

🌟 ProjectLS – Gold Panning Competition System

🌟 ProjectLS – Gold Panning Competition System 🌟 ProjectLS – Gold Panning Competition System 🌟 ProjectLS – Gold Panning Competition System 🌟 ProjectLS – Gold Panning Competition System
  • 🌟 ProjectLS – Gold Panning Competition System
  • 🌟 ProjectLS – Gold Panning Competition System
  • 🌟 ProjectLS – Gold Panning Competition System
  • 🌟 ProjectLS – Gold Panning Competition System
  • 🌟 ProjectLS – Gold Panning Competition System

$5.00

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The Ultimate RedM Gold Rush Experience | XP System β€’ Competitions β€’ Cinematic UI

Bring a fully-featured Gold Rush gameplay loop to your RedM server with the most advanced, polished, XP-driven gold panning system ever made for VORP.

ProjectLS Gold Panning adds immersive gameplay, tier progression, team competitions, loot-based scoring, and a full ProjectLS cinematic UI, creating a complete prospector progression system that fits perfectly into 1899 roleplay.



🧭 Skill-Based Gold Panning

Players must master a moving skill bar (custom UI drawn on-screen) to successfully pan for gold.
βœ” Dynamic moving cursor
βœ” Golden β€œsuccess zone”
βœ” Pulse glow effect
βœ” Works while crouched in shallow water
βœ” Anti-spam protected (item use + keybind)


πŸ… Tier & XP System

A full progression system with 5 tiers:

  • Rookie
  • Explorer
  • Trailmaster
  • Frontier Pro
  • Legend of the Rivers

XP unlocks tiers, boosts rewards, and updates the full ProjectLS HUD live.

XP is earned from loot based on Config values:

  • River dirt
  • Gold dust
  • Small/Medium/Large nuggets
  • Rubies & Emeralds

Fully customizable in config.lua

config

.


🧰 Massive Loot Tables (Tier-Based)

Each tier has its own loot pool with weighted drop chances.
Rarer tiers gain access to more valuable items.

Every loot item is:
βœ” Given automatically
βœ” Added to the reward popup
βœ” Logged into the competition score (if in a competition)


πŸ† Gold Rush Competitions (Hostable Events)

One of the star features of the script.

βœ” Create a competition
βœ” Invite players
βœ” Accept/decline invites via cinematic popup
βœ” Select duration (1–60 minutes)
βœ” Live leaderboard
βœ” Loot-value based scoring
βœ” Mini-HUD during competition
βœ” Cinematic event start VFX
βœ” Automatic history tracking
βœ” Automatic reward distribution

Competition timer + scoring updates every second via server thread.


πŸ† Reward Scaling Based on Duration

Shorter events β†’ fewer rewards
Longer events β†’ scaled boosts

Completely customizable:

Config.RewardScaling[duration] = multiplier

config


πŸ† Player History Tracking

The script tracks each player’s:

  • Wins
  • Losses
  • Lifetime XP gained
  • Last 5 competition results (with date)

Displayed in a scrollable UI panel

style

.


πŸ’° Sell XP for Cash

Players can convert XP into in-game currency using:
Convert XP β†’ Cash
βœ” Popup UI
βœ” Configurable rate
βœ” Prevents selling below minimum threshold


🎨 ProjectLS Premium UI Suite

Your script includes a full custom UI package with:

βœ” Parchment-style panels
βœ” Cinematic notification banners
βœ” Animated XP bar
βœ” Scrollable leaderboard
βœ” Blur / sepia styling
βœ” Mini-HUD with timer + loot + player count
βœ” Invite popups
βœ” Smooth fade animations

All included in:

  • ui.html

ui

  • style.css

style

  • app.js

app


πŸ”₯ Anti-Spam Protection (Server-Side + Client-Side)

The script guarantees zero exploitation with:

βœ” Use-item lock
βœ” Keybind lock
βœ” Cooldown timers
βœ” Server-side verification
βœ” Flood-proof activePan[src] lock

server


πŸ“¦ Included Files

Everything you need is already packaged:

  • client.lua

client

  • server.lua (with all anti-spam + competitions + history)

server

  • config.lua (fully editable)

config

  • items.sql (drag into your items table)

sql_items

  • NUI (UI folder) with HTML/CSS/JS
  • Built-in sounds (tick.ogg, go.ogg)

βš™οΈ Installation

  1. Drag projectls_goldpanning into your server resources folder
  2. Import sql_items.sql into your database
  3. Add to server.cfg:
ensure projectls_goldpanning

  1. Give players the item goldpan (configurable)
  2. Start panning!

🧩 Requirements

βœ” RedM
βœ” VORP Core
βœ” Vorp_Inventory
βœ” oxmysql
βœ” RedM NUI support enabled


πŸ› οΈ Fully Configurable

Everything can be edited in config.lua:

  • XP values
  • Loot tables
  • Reward tiers
  • Competition duration options
  • Scaling multipliers
  • Messages + notifications
  • Depth requirements
  • Crouch requirement
  • Cooldowns
  • Keybind

⚑ Performance

βœ” 0.00–0.01ms idle
βœ” Multi-threaded server logic
βœ” No global loops
βœ” All UI work done in NUI (GPU-side)


πŸ”₯ WHY SERVERS LOVE THIS SCRIPT

  • Adds a full Gold Rush gameplay loop
  • Highly replayable
  • Adds server economy value
  • Social gameplay with team competitions
  • Perfect for RP communities
  • Fully expandable via config
  • Works with all ProjectLS resources (Hunting, Stores, Daily Jobs, etc.)
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